Providers
| Provider | What it does | Platforms |
|---|---|---|
| None | Attribution is off. | Any |
| System | Reads the Google Play install referrer (UTM parameters plus click and install timestamps). No third-party SDK or token needed. | Android |
| Airbridge | The Airbridge MDP SDK for full attribution and deferred deep links. Needs an app name and token. | Android, iOS |
The System provider has no iOS equivalent, so
GetInstallReferrer() returns null on iOS. If you need cross-platform attribution, use Airbridge.Enable attribution
Navigate to Edit → Project Settings → Playtolia Settings, open the Attribution section, and choose a provider. Changes take effect with the next build. Selecting a provider reveals its options:- Store as Account Attribute (all providers): see below.
- Airbridge App Name / App Token / Sandbox (Airbridge only): your Airbridge credentials.
Reading attribution in Unity
null when attribution has not resolved yet, or when the provider does not apply to the current platform.
InstallReferrerInfo
| Field | Description |
|---|---|
ReferrerUrl | Raw referrer query string, e.g. utm_source=google-play&utm_medium=organic |
ReferrerClickTimestampSeconds | When the referrer link was clicked (epoch seconds) |
InstallBeginTimestampSeconds | When the install began (epoch seconds) |
GooglePlayInstant | Whether the player arrived through Google Play Instant |
AttributionData
| Field | Parsed from |
|---|---|
Source | utm_source |
Medium | utm_medium |
Campaign | utm_campaign |
Term | utm_term |
Content | utm_content |
Store as account attribute
With Store as Account Attribute enabled (the default), resolved attribution is saved to the player’s account under theinstall_referrer key the first time they sign in. It is written once per player, so it captures the acquisition source without overwriting it on later logins.
This makes attribution available server side for segmentation and reporting, even if you never read it in-game.
The player must be authenticated before the attribute can be saved. If attribution resolves before sign-in, the SDK stores it automatically on the next login.
Using Airbridge
To use the Airbridge provider:- Add the Airbridge SDK to your project (Android:
io.airbridge:sdk-android; iOS: theAirbridgepod). - Select Airbridge in Playtolia Settings and fill in your App Name and App Token.
- Enable Sandbox only while testing.
Promotions
Review prompts and engagement
Push Notifications
Cross-platform notifications